Year
2024
Client
2D Game Development
Category
Entertainment
Product Duration
3 Weeks
Shimmy Jimmy is a fast-paced 2D platformer where timing is everything. Set in a hand-crafted pixel warzone, you play as Jimmy — a determined little soldier on a mission to reach safety while dodging missiles, spikes, swinging traps, and chaos all around.
This project was a collaborative effort with my friend Jacob Abraham, who designed the character, its animation states (idle, running, jumping, and death), as well as the collectible items, traps, and signages.
Some additional assets were sourced from the Unity Asset Store.
With smooth controls, collectible items, and respawn mechanics, Shimmy Jimmy is built in Unity using C#, bringing old-school vibes with modern polish.
🪖 Built by Roshan, a creative technologist and game designer, the game blends playful aesthetics with precise mechanics.
Classic 2D movement with jump & fall physics
Hidden collectibles and deadly traps
Instant restart upon death
Designed for web — no download needed
Status: In development
Platforms: HTML5
Author: rosh
Genre: Platformer
Made with: Unity
Tags: 2d-platformer, Casual, escape, indie-game, obstacle-avoidance, Pixel Art, Retro, Singleplayer, Unity, webgl
Extremely High